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Course Outline
Advanced Tables
- Tables for queues and stacks
- Tables representing graphs
- Matrices implemented as tables
- Linked lists as tables
- String buffers
Metatables Through Examples
- Proxies
- Readonly patterns
- Memoization
- Dynamic programming using memoization
- The Fibonacci example
Environments
- The relationship between global variables and environments
- Free variables
- The _ENV table and the _G table
Deeper Dive into Modules
- Different approaches to creating modules
- Modules that modify behavior
- Module initialization and arguments
- Using environments to implement secure modules
Advanced Iterators and Co-routines
- Producer, consumer, and filter patterns
- Wrapping co-routines to create iterators
- Stateless iterator for linked lists
Contributing to the Ecosystem
- Uploading packages to MoonRocks
Functional Paradigm in Lua
- The map function
- The reduce / fold function
Object-oriented Programming
- Different approaches to OOP
- Different approaches to inheritance
- Examples
A Walkthrough of the Lua Standard Libraries
Requirements
Fundamental knowledge of the Lua programming language
14 Hours