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    Course Outline
Introduction
QML Programming
- QML syntax
 - Property binding
 - Qt Quick Global Objects
 
Qt Quick Elements
- Items, rectangles, and text
 - Images
 - Signals and slots
 
Preparing the Development Environment
- Installing and configuring Qt Quick
 
QML Basic Concepts
- Building simple widgets
 - Implementing simple widgets
 - Inputting resources
 - Using Views in QML
 - Replacing delegates of content
 
Qt Quick Positioning
- Using anchors
 - Working with positioners, layouts, and flow
 
Animations, transitions, and transforms
- Implementing animations and particles
 - Using transitions
 - Working with transforms
 - Applying state and gradients
 
Qt Quick Controls and modules
- Using Qt Quick controls to build widgets
 - Implementing Qt Quick control widgets
 - Creaing custom styles for widgets
 - Using a custom style on a widget
 
Dashboard Applications and Prototypes
- Defining the applications functionalities
 - Applying components and structure
 - Adding a main UI
 - Using application switch mechanism
 - Implementing widgets and application popups
 - Creating models
 - Adding a UI theme
 - Making the UI responsive
 
Summary and Conclusion
             7 Hours
        
        
Testimonials (1)
Great training atmosphere.