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Course Outline

Basic Concepts of Programming

  • Object-Oriented Programming (OOP) concepts
  • Understanding what software is
  • Organized versus unorganized room concepts in programming
  • The importance of software

Why Apple and iOS

  • Reasons to choose iOS
  • The history of Apple
  • The history of iOS
  • Apple’s Unique Selling Proposition (USP)
  • What Apple is renowned for
  • User Experience (UX) versus User Interface (UI)

Development Environment

  • Requirements for the development environment
  • Xcode and the iOS SDK
  • Apple Developer Registration
  • Common reasons for application rejection
  • Human Interface Guidelines

Xcode iOS Projects

  • Overview of Xcode
  • Creating an iOS project
  • Running applications on simulators and real devices

Swift Basics

  • Transitioning from Objective-C to Swift
  • Key features and advantages of Swift
  • Variables
  • Constants
  • Hello World in Swift
  • Creating a UILabel programmatically

Image Animation and Image Loading

  • UIImageView
  • Basic animations for UIView and UIImageView
  • Using Playgrounds
  • Lazy loading of images
  • Lazy properties

Swift Classes and Scenes

  • Creating Swift classes
  • Memory management
  • Strong and weak references
  • Constructors and destructors in Swift
  • Protocols, Hashable, and Printable
  • Inheritance
  • Creating scenes
  • Implementing View Controllers
  • Using Playgrounds

Life Cycle and Responder Chain

  • View life cycle
  • Application life cycle
  • Responder Chain: touchBegan, touchMoved, and other methods
  • NSTimer

Adaptive Layout

  • Storyboards versus XIB files
  • Support for multiple devices
  • Icon sizing and device orientation
  • Building user interfaces programmatically
  • Outlets and actions
  • Protocols: Required and optional
  • Memory management

Notifications and Localization

  • Push Notifications: Silent and standard
  • Localization

Overview of Objective-C

  • Properties
  • Categories
  • Function syntax
  • Property attributes: readWrite and readOnly

Social Media Integration in iOS:

  • Facebook Integration
  • Twitter Integration
  • Mail Integration
  • Integrating third-party applications

UI Components in iOS:

  • UITextField
  • UITextView
  • UISegmentedControl
  • UISlider
  • UISwitch
  • UIProgressView
  • UIPageControl
  • UIStepper
  • UIScrollView
  • UIPickerView
  • UIActionSheet
  • UIWebView
  • SearchBar

Additional Basic Components in iOS:

  • Groups and folders
  • Closures
  • Tuples
  • URLSession
  • URLRequest
  • UIAlertView
  • UIActivityIndicatorView
  • Access modifiers: internal, public, private
  • Guard statements
  • Optionals

Threading in iOS:

  • Grand Central Dispatch (GCD)
  • NSOperationQueue
  • Main Thread and Background Threads

User Interaction

  • Buttons and event handlers
  • Pan gesture recognition
  • Tap gesture recognition
  • Custom Table Views
  • Basics of Collection View

Multiple Screen Applications

  • Table Navigation
  • Tabbed Applications
  • Navigation Controllers
  • Presenting controllers with various animations during presentation and pushing

Location Services

  • Position and altitude
  • Compass direction

Device Access and Storage

  • File Storage
  • Music Library Access
  • CoreData and SQLite in iOS
  • Keychain
  • User Defaults
  • Property Lists (PLists)
  • NSSearchDomain
  • Directory concepts and application security via NSSearchDomain

Speech Framework

  • Speech to text
  • Text to Speech

Multipeer Framework

  • Sending data between devices
  • Connecting multiple devices

Networking

  • Network Access
  • Serializing and deserializing JSON
  • REST Web Services
  • Basics of XML Parsing

Uploading App to App Store

  • iTunes Connect
  • Developer Portal: Provisioning profiles
  • Deployment and distribution
  • Running apps on real devices
  • Uploading applications to the App Store

Applications

  • Dots Game: https://itunes.apple.com/app/the-dots-free/id850315430
  • Notes app: Notes App
  • Contacts App
  • Retrieving data from an open API server, populating a table view, displaying details, implementing a search bar, and saving data offline using Core Data
  • An application based on your own concept

Requirements

Participants must have prior experience with at least one programming language.

 35 Hours

Number of participants


Price per participant

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