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Course Outline
Introduction
- What is programming and why it warrants attention
- History of programming
- Opportunities to automate tasks using software
- The role of the programmer and the computer in an enterprise
- Programming today: current market trends
- Declarative vs. imperative programming: How vs. What?
- Turing machine
- Compilation, interpretation, and "on-the-fly" execution
Review of Logic and Boolean Algebra
- Predicates
- Logical sentences
- Tautologies
- Boolean algebra
Writing the First Program
- Structural approach
- Functional approach
- Object-oriented approach
- Other paradigms
Basic Data Types
- String representation
- Integers
- Floating-point numbers
- Boolean values
- Null type
- Blank or uninitialized values
- Strong vs. weak typing
Data Structures
- FIFO and FILO concepts
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment operators
- Arithmetic operators
- Comparison operators
- Comparing values across different languages
- Bitwise operators
- Concatenation
- Increment and decrement operators
- Common errors
Program Control Flow
- If and if-else statements
- Goto statements and associated application issues
- Switch statements
- For and for-in loops
- While and do-while loops
- Foreach loops
- Loop termination
Creating Reusable Code
- Functional Programming
- Object-Oriented Programming
Functional Programming Paradigms
- Functions: What are they?
- Functions vs. procedures
- Fundamentals of lambda calculus
- Function arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
Object-Oriented Programming Paradigms
- Representing real-world entities in philosophy and ontology
- Deciding between objects and other types
- Class declaration
- Creating class instances
- Fields: the state of an object
- Methods: the behavior of an object
- Abstraction
- Encapsulation
- Inheritance
- Polymorphism
- Association and aggregation
- Delegation and separation of relationships between objects
- Modules, packages, and libraries
- API sharing
- Modeling the system as classes and objects
- Describing and programming relationships between classes
- Programming from a business perspective
Best Programming Practices
- Pitfalls and common errors
- High-level code interpreted through low-level concepts
- Code optimization
- KISS principle
- DRY principle
- "Worse is Better" principle
- Separation of abstraction from implementation
- Methods for detecting logical errors in programs
- Code formatting conventions
- Code commenting
- Software metrics
Overview of Technologies and Languages
- Application areas of these languages
- Key features of each language
- Development prospects
- Future development directions: algorithms, code optimization, implementation patterns, design patterns, architectural patterns, and analytical standards
- Reducing control structures: the use of artificial intelligence and automated decision-making
- Choosing the right platform: individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace