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Course Outline

Introduction

  • Go as a web and systems programming language
  • Go versus C, Javascript, Ruby, and others

Setting up the development environment

Utilising Go variables, constants, and types

Applying math operators in Go

Handling dates and times in Go

Working with Go pointers, arrays, slices, maps, and structures

Implementing conditional logic using Switch and For loops

Defining and invoking functions in Go

Building a web application in Go

Using the Go runtime to build and compile a project

Reading and writing data to and from file systems and the web

Debugging the application

Employing Interfaces to reduce application complexity

Creating a project package

Adding concurrency via Go Routines and Channels

Optimising the application

Deploying the application

Conclusion

Requirements

  • Familiarity with general programming principles

Target Audience

  • Developers
 28 Hours

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