Course Outline
1. Introduction to Deep Reinforcement Learning
- The concept of Reinforcement Learning
- Distinguishing between Supervised, Unsupervised, and Reinforcement Learning
- Current applications of DRL in 2025 across robotics, healthcare, finance, and logistics
- The agent-environment interaction loop explained
2. Reinforcement Learning Fundamentals
- Markov Decision Processes (MDP)
- Core concepts: State, Action, Reward, Policy, and Value functions
- The balance between Exploration and Exploitation
- Monte Carlo methods and Temporal-Difference (TD) learning
3. Implementing Basic RL Algorithms
- Tabular techniques: Dynamic Programming, Policy Evaluation, and Iteration
- Q-Learning and SARSA algorithms
- Epsilon-greedy exploration strategies and decay mechanisms
- Creating RL environments using OpenAI Gymnasium
4. Transitioning to Deep Reinforcement Learning
- Constraints of tabular approaches
- Utilizing neural networks for function approximation
- Deep Q-Network (DQN) architecture and workflow
- Experience replay mechanisms and target networks
5. Advanced DRL Algorithms
- Variants like Double DQN, Dueling DQN, and Prioritized Experience Replay
- Policy Gradient Methods, specifically the REINFORCE algorithm
- Actor-Critic architectures, including A2C and A3C
- Proximal Policy Optimization (PPO)
- Soft Actor-Critic (SAC)
6. Managing Continuous Action Spaces
- Challenges associated with continuous control
- Applying DDPG (Deep Deterministic Policy Gradient)
- Twin Delayed DDPG (TD3)
7. Practical Tools and Frameworks
- Leveraging Stable-Baselines3 and Ray RLlib
- Logging and monitoring via TensorBoard
- Hyperparameter tuning for DRL models
8. Reward Engineering and Environment Design
- Shaping rewards and balancing penalties
- Concepts of Sim-to-real transfer learning
- Developing custom environments in Gymnasium
9. Partially Observable Environments and Generalization
- Managing incomplete state information (POMDPs)
- Memory-based strategies using LSTMs and RNNs
- Enhancing agent robustness and generalization capabilities
10. Game Theory and Multi-Agent Reinforcement Learning
- Overview of multi-agent environments
- Dynamics of Cooperation versus Competition
- Uses in adversarial training and strategy optimization
11. Case Studies and Real-World Applications
- Simulations for autonomous driving
- Strategies for dynamic pricing and financial trading
- Robotics and industrial automation implementations
12. Troubleshooting and Optimization
- Identifying unstable training issues
- Addressing reward sparsity and overfitting
- Scaling DRL models across GPUs and distributed systems
13. Summary and Next Steps
- Review of DRL architecture and core algorithms
- Industry trends and research areas (e.g., RLHF, hybrid models)
- Additional resources and recommended reading
Requirements
- Proficiency in Python programming
- A solid understanding of Calculus and Linear Algebra
- Fundamental knowledge of Probability and Statistics
- Practical experience in building machine learning models using Python along with NumPy, TensorFlow, or PyTorch
Target Audience
- Developers with an interest in AI and intelligent systems
- Data Scientists exploring reinforcement learning frameworks
- Machine Learning Engineers specializing in autonomous systems
Testimonials (3)
I really liked the end where we took the time to play around with CHAT GPT. The room was not set up the best for this- instead of one large table a couple of small ones so we could get into small groups and brainstorm would have helped
Nola - Laramie County Community College
Course - Artificial Intelligence (AI) Overview
Working from first principles in a focused way, and moving to applying case studies within the same day
Maggie Webb - Department of Jobs, Regions, and Precincts
Course - Artificial Neural Networks, Machine Learning, Deep Thinking
That it was applying real company data. Trainer had a very good approach by making trainees participate and compete