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Course Outline

Introduction

Setting Up Your Development Environment

C# Fundamentals for Game Development

Javascript Fundamentals for Game Development

Working with the Interface

Manipulating Objects

Importing and Exporting Assets

Setting the Scene

Applying Physics to Game Objects

Combining Assets to Create Complex Objects

Filling the Scene

Implementing Behaviors

Writing Boo, JavaScript, and C# Scripts

Culling

Adding Animation

Managing Lighting

Rendering and Building the Game

Optimising Your Game

Packaging Your Game for Distribution

Summary and Conclusion

Requirements

  • A strong interest in learning game development.
  • Programming experience is advantageous but not mandatory.

Target Audience

  • Beginner game developers
 28 Hours

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